![]() ![]() Slender is scary, the woods are scary, the dark, cramped cellars are scary. These items give a few tidbits of information on the local area and its inhabitants.ĭespite the brevity of the levels (with a bit of practice, they can usually be completed in less than five minutes each, and there is an achievement for completing the entire game in less than 45 minutes), the soul of Slender remains intact. The only story to be had is in the letters, newspaper clippings, and sketches that serve as collectibles. One of the levels is an expanded version of 'The Eight Pages', and another is an exact replica of it. While there is more than one level, and a kind of loose framing narrative that offers some vague backstory on Slender and other characters, each level is very similar to the rest. 'The Arrival' is less of a sequel to 'The Eight Pages' than it is an enhanced remake. ![]() Watch him for too long, or get too close to him, and it's game over. As the pages are collected, the menacing Slender Man randomly appears in the area, his appearance heralded by spooky noises and camera shakes. The character is dropped into the middle of a dark forest with only a flashlight and the goal of collecting eight pieces of paper scattered about the woods. One of the best creations to feature the creature was 'Slender: The Eight Pages', a very short and very scary PC game that mostly consisted of one level. Slender Man quickly inspired a plethora of creepypasta (scary urban myths posted on the internet), short films, video games, and tragically, real life stabbings. Eric Knudsen unequivocally won the contest (in my opinion, anyways) when he came up with a tall, shadowy, faceless creature that hypnotized and haunted children. The forum hosted a contest for photo editors: find old pictures and make something creepy out of them. There is no defense against the Slender Man – when he comes near, you run and hope for the best.įor those unfamiliar with the mythos, Slender Man was created on the Something Awful forums in 2009. There is no inventory and certainly no weapons of any kind. Indeed, besides basic first-person movement, a sprint button, and a flashlight, there are hardly any controls at all. Unlike contemporary horror titles, 'Slender' has no need of the "survival" or "action" qualifiers.
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